Friday, May 29, 2009

[update] Pest Delivery Inc.

Just spent some time and did the poster for my Animation. Feedback are welcome!


Pest Delivery Inc.

Finally completed my final animated short film. Still, as usual: feel free to leave any comments or suggestions! Thank you for your time!


Watch in Semi-HD / High Quality
link 01: http://vimeo.com/4884579
link 02: http://www.youtube.com/watch?v=R2aJClcysnU


Title: Pest Delivery Inc.

Duration: 2 minutes 50 seconds

Synopsis:
It was a bored day in the office. Bob's sweet lunch break time was eventually interrupted by an uninvited guest popping in at his office doorstep.

Description: Done for the module Self-Directed Study in Animation (UADA4V 60-3) of BA (Hons) Animation Level 3 in Faculty of Creative Arts, University of the West of England, Bristol, UK.

Actual timeline engaged in production: 5 months (from scratch until final output)

Software used:
Autodesk Maya (rendered with Maya Mental Ray, Pixar Renderman for Maya)
Adobe Premiere Pro
Adobe After Effects
Adobe Photoshop
Luxology modo

Soundtrack by: Tuned Up Productions


Copyright © 2009 Jamien Lee. All Rights Reserved.

Monday, May 18, 2009

"The clock's ticking..."

Clock's ticking, marking the near approaching deadline/day of final screening...


Bob: "Oh no, time's running out~"



Bob's little office


Bob's work space


Saturday, April 25, 2009

[WIP] Pest Delivery Inc.

My work in progress in UWE, Bristol.

Title: Pest Delivery Inc. (Work In Progress)

Synopsis: An office delivery man who actually about to enjoy his own sweet time during lunch break hour was disrupted by another irriting character, story ends with a surprise that the latter appeared to be the new assigned manager and it's his first day at work.

Duration: Approximately 2 minutes and 20 seconds.

Executed Softwares: Maya, Pixar RenderMan for Maya, modo, Photoshop.

below are some Pre-Production stills, Character TurnTable Reel & the 2D Animatic video.


● Concept Art - Pencil Sketch





● Concept Art - Color




● Pre-Production - Outline for CG Modeling



● Pre-Production - CG Flat Shaded



● Characters - Final CG textured & rendered



● Character TurnTable Reel




● 2D Sketch Animatic



That's all for this post, will post further updates on my next post like character walk cycles, prop & environment etc. I do welcome any comments, suggestions, critics on my work. Thank You!